Monday, July 4, 2011

Basic Days

Top: Sky-lit or Gray day. Left: Sun & Sky. Right: Moon & Sky.


Gray Day
On a gray (or sky-lit) day the entire sky becomes a large diffused light source illuminating the landscape from the top down in a soft, gradual, nearly flat light. In these models, Reilly has assigned a local value to each picture element. The sky being the light source is the lightest at value 9. The road, locally lighter than the grass is the next lightest at value 7, followed by the grass at 6. The hillside is value 4, and the tree is also value 4. It's important to consider the gray day because this lighting helps establish the home or local values of the elements of your picture.
Gray day value study. 2011 E. Anzini


Sun & Sky
When the sun, a point light source, shines its light it brightens a landscape already illuminated by the sky. It creates a distinct light and shadow side to the objects. In this lighting, the tree remains the same in the shadow as it did overall on a sky-lit day at value 4. However, the sun-lit light side of the tree now jumps to value 6. Likewise, the grass illuminated by the sky was 6 overall on a skylit day, and is now value 8 in the light and 6 in the shadow. Its really important to understand that a sunny day is a skylit day with sunlight added.
Sunny day value study. 2011 E. Anzini



Moon & Sky
A moonlit landscape is similar to a sunny day, in that a weak point light source, the moon, lights the landscape creating light and shadow albeit with soft edges. The values of course are dampened, and the sky offers little or no secondary illumination, so the shadows go very dark.
 Moonlit value study. 2011 E. Anzini





© John Ennis 2011

Next Topic: Outdoor Theory: Sky Vault

Thursday, June 30, 2011

Painting Outdoors: Introduction

Student color note
Each summer, Frank Reilly took a number of his students to the Art Students League campus in Woodstock, NY to teach outdoor painting. According to alumnus Jerry Allison, "Studying landscape painting in Reilly's Woodstock classes was a grand adventure." Beginning in the 1940's and through the mid '60's when the Art Students League's 100-year lease ran out, his students spent the summer in Woodstock and participated in a 12 week immersion program that included landscape painting, and indoor and outdoor figure painting. 

Summer Program

Below is a roster from one summer (1949 or 1950) that includes landscape artist Clark Hulings, illustrator and portrait painter Bob Berran, and painter, author and teacher George Passantino who took over the morning Reilly class at the League when  Robert Schulz passed away in the late 1970's. Also on the roster are Jack Faragasso who continues to teach Reilly's methods at the League, and illustrator Larry Newquist. Students were on their own to find housing, but the town, already a summer tourist destination, was welcoming to the aspiring painters.


Summer roster, circa 1949-50

Frank Reilly and students

Studio at Woodstock, NY
© John Ennis 2011

Next Topic: Basic Days

Tuesday, June 21, 2011

Lighting Basics


This post on lighting was borrowed from the Light & Shade section, which I hope to get to eventually. Reilly refers to these basic lighting conditions through out all aspects of the program, so I think it's important to add it now. I will return to this topic in more detail at a later date.

There are four basic lighting conditions to consider. Front Lighting, Form Lighting, Rim Lighting and Back Lighting.

Front Lighting:
In this lighting condition there is no shadow to help give us the illusion of form. It shows minute detail and local values well. This is perhaps the most challenging and least used lighting condition for painters.

Form lighting:
As its name implies, this lighting condition helps us define the illusion of three dimensions by giving us a light side and shadow side to create form. It is our best option for showing three dimensions. Typically three-quarters to two-thirds of the subject is illuminated by the light.

Rim Lighting:
In this lighting condition, the subject is three-quarters in the shadow and one-quarter in the light. The light is actually coming from behind the subject, creating a brilliant light. The lights are compressed within a two value range, typically between 8th value and 10th value, so the changes in the light are hard to determine. Most of the modeling is done in the now expanded shadow value range. Good for dramatic effect.

Back Lighting:
Similar to Rim Lighting but with out the edge light. Also good for drama. Be careful of over modeling.

This post concludes the painting section of Reilly's program for the time being. This section focused primarily on  indoor figure-painting. I've covered the essential topics, and may add a few things in the future. Since summer is beginning I want to start blogging the landscape part of the program.




© John Ennis 2011

Next Topic: Landscape program

Saturday, May 21, 2011

Effect of Colored Lights

The color of the light source directly affects the hue on the light side of form. Within the cast shadow, it causes the illusion of the light-source complement. As Reilly illustrates in his notes below, a red light on a white object would give the white a red cast in the light, and the cast shadow would look like blue-green. 


Paint the object in the light with it's local color plus the color of the light source. 


The cast shadow is the local plus the complement. It's chroma should only be half as strong as the surrounding light area.


The chroma in the cast shadow gets slightly weaker as it comes towards the viewer, and stronger as it recedes from view. 


© John Ennis 2011

 Next Topic: Lighting Basics

Thursday, May 5, 2011

Color Vibrations

Claude Monet  "The Four Trees"  www.metmuseum.com
Reilly's original notes are missing on this topic, so I am substituting my own from the Faragasso class. Color Vibration refers to the readjustment of flat color for enhanced effect. A visual mixture of color that still represents the average. Think Impressionism or Pointillism. A flat area of color can be made more interesting by adding brushstrokes of neighboring hues, values or chroma to create a more interesting and painterly effect.


Initially try changing only a single factor, like splitting the hue. By painting red and yellow brush strokes of the same value and chroma alongside each other they blend visually to make yellow-red (orange). Or instead split the value: by painting yellow-red brushstrokes of equal chroma at lighter and darker values alongside each other they average out to the original value with a more exciting result. You can increase the variety of factors, and the degree to which you change them.


By now reading Munsell notations should be second nature to you. YR5/5 means yellow-red, 5th value, 5th chroma.







Adding more variations of color adds more interest. Be aware that the more more factors you change and the greater degree to which you change them, the harder it will be to maintain the average color you began with.

© John Ennis 2011

Next Topic: The Effect of Colored Lights






Saturday, April 16, 2011

Gradations and Progressions


Gradation
Reilly uses the term gradation to describe a gradual change in value over a flat surface; side to side, top to bottom or diagonally, notably on the background. It is a minor effect of light and can help show the position of the light source, and how far the subject is from the background. 

The nearer the light source to the background, the greater the degree of gradation.

Keep the degree of change modest, or the background will begin to look three-dimensional and detract from the form of the subject. Think of gradation as both a natural effect and a design element.


Progression: This term describes the degree of change in a form as it progresses out from the picture plane towards the viewer or recedes away from the viewer. The greater degree of change, the more attention it will receive, and the more it will appear to project toward the viewer. Conversely, the lesser degree of change the more the object will seem to recede. Hard edges help an object project, soft edges help it recede. High value contrast help it to project,  minimal contrast helps it to recede.  Reilly emphasizes that the changes in value should be made to the object, not the background.




© John Ennis 2011

Next Topic: Color Vibrations


Saturday, March 5, 2011

Basic Planes

By simplifying form into planes, it becomes easier to understand and see how light affects form. There are four basic planes: front or upright plane, side(edge) plane, top plane, and under plane.


Top planes in the light
Always go 1 value higher than average 
More neutral than the average
Picks up the hue of the light source (e.g. in north light would shift towards blue)
Use hard edges

Under-planes in the light -
1 half value darker than average 
1 & 1/2 value darker than the top plane
Soft edges
Avoid going too dark

Top planes in the shadow 
1/2 lighter than average in the shadow
Soft edges
Can be more neutral

Under-planes in the shadow 
One half value darker that the average in the shadow
Can be illuminated by reflected light resulting in hue, value and chroma changes
No hard edges, edges  are soft all over


It is the angle that the plane presents to the light source that determines its value.


Translate the idea of planes back into painting form.


The Edge Plane:
The front plane is usually more chromatic than the side plane, especially with skin. The edge plane drops slightly in value and chroma as it bends away from view, due to the texture of the skin containing pores and hair follicles. This can be exaggerated when necessary. A shiny surface might produce a different result, where reflected light might increase the chroma.


© John Ennis 2011


Next Topic: Progressions & Gradations